We have finally moved away from 3d modeling and now are making 3d games in Unity. I have completed one tutorial called Roll-A-Ball, and am working on another to build a third-person platform. The one I’m currently working on has a lot of programming. I have been exposed to programming for many years, but still, struggle when I’m not following a tutorial. To prepare myself for our game project, I research how to get better at programming. I found an article called 8 Ways to Become a Better Coder. I learned that once you get the code to work, you shouldn't stop and move on. You should keep going and make it better. Something that I found interesting was that they suggested that you try and prove yourself wrong instead of right. I feel that I am guilty of just trying to prove myself right, so I miss all the errors. I should be looking for my mistakes instead of just moving on. I felt that this article had some good tips, but I needed more to fully understand how to improve. I found another article called Be a better programmer in 6 easy steps. It had some of the same ones as the other one but also had some interesting tips. One of the ones I found most interesting was step four. Step four was to write the code three times. They say it is like a novel and how you have a rough draft, revision, and the final draft. It seems obvious, but practicing can help improve your skill. One step that really caught my eye was the first step: use the Feynman Technique. I had never heard of that technique before or that there were techniques. They also mentioned not being afraid to mess things up. I feel that sometimes I am afraid to mess up because then I don't know how to fix it. I learned good information from both of the articles that will be put to use when making my game. How to be a better programmer:
Works Cited
Short, Eva. “Be a Better Programmer in 6 Easy Steps.” Silicon Republic, 31 Jan. 2018, www.siliconrepublic.com/advice/better-programmer-6-steps. Staff, Creative Bloq. “10 Tips for Better Photoshop Textures.” Creative Bloq, Creative Bloq ART AND DESIGN INSPIRATION, 28 Mar. 2013, www.creativebloq.com/10-tips-better-photoshop-textures-3133109.
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AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
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