I think I enjoyed projects the most because you have a little more freedom than in the tutorials but you have to do a lot more stuff. I don't know what I liked the least but it might be the tutorials where the teachers don’t explain things well and moved too fast. I do think that I like working with 3D better than 2D. 3D seems easier for me to understand and figure out. It is more complex, but it's more fun and interesting. Currently I was working with mapping with was really fun, because you got to do cool things like make a space scene. The space scene was very cool.
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The tutorial that was most helpful for me was the create a spaceship tutorial. I messed up the first time, but then when I did everything he did, it worked out. This was the most useful because it recaps on other tools you might forget how to use. It has you do many things that you've already done, but also teaches you some other things. I learned how to use symmetry and use vertex instead of polygon to edit faces. This will help me in the future when I forget how to use symmetry or how to use inset. Even though the tutorial is long, it helps a lot.
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AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
May 2019
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