When someone says the words “IP”, do you think about IP addresses? Most people would respond “yes”, but there's another kind of IP that they could be talking about. IP can also stand for intellectual property. According to the Legal Information Institute of Cornell Law, intellectual property is “any product of the human intellect that the law protects from unauthorized use by others.” Since property has to be protected, their are intellectual property rights or IPRS. Knowing your IPRS are one of the most important assets to a game developer. To learn more about IPRS and how they are used, I researched articles about them. According to the an article by the European Space Agency called What is Intellectual Property, there are eight different types of protection of IP. The ones that apply more to game design are the most commonly used: patents, trademarks, copyright, and trade secrets. In an article by the World Trade Organization, they classified IPRS, into two categories: industrial property and copyright and rights related to copyright. Trademarks and trade secrets fall under the industrial property, while copyright and patents fall under the copyright section. All the types cover different things, although, when used together they protect better. Trademarks protect the branding of the product. Copyrights protects the original work, but don’t protect the idea. They do however, protect the expression of the idea, like the music or artwork in a game. Trade Secrets are the information that you keep secret from others. They provide you the right to sue if the trade secret is misappropriated. Patents protect inventions, new and useful process, from being copied. Intellectual Property Rights:
Works Cited
Esa. “What Is Intellectual Property?” European Space Agency, www.esa.int/About_Us/Law_at_ESA/Intellectual_Property_Rights/What_is_intellectual_property. “Hey, Thats MY Game! Intellectual Property Protection for Video Games.” Gamasutra Article, www.gamasutra.com/view/feature/131951/hey_thats_my_game_intellectual_.php. LII Staff. “Intellectual Property.” LII / Legal Information Institute, Legal Information Institute, 2 July 2017, www.law.cornell.edu/wex/intellectual_property. “Legal Issues for Game Developers.” Gamedesignconcepts / Legal Issues for Game Developers, gamedesignconcepts.pbworks.com/w/page/11829076/Legal Issues for Game Developers. “WORLD TRADE ORGANIZATION.” WTO | What Is the WTO? - Who We Are, www.wto.org/english/tratop_e/trips_e/intel1_e.htm.
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AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
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