For our project we had to create a storyboard for our game. I think besides making all of our sketches proportional, that storyboarding was the hardest part. A storyboarding is like a comic that lays out everything that is going to happen in a movie, game, or animation. If you are in film or animation, knowing how to storyboard is very important and can save you a lot of time. To further my knowledge of storyboards and why making a storyboard is useful, I researched storyboards.
I found this website called Storyboards, which is where I learned that storyboards should answer questions such as "where is the camera" or "how are the characters moving". Storyboards are meant for planning scene by scene or shot by shot. They are useful for showing someone your ideas. Things to remember about storyboards:
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The project this week was a nondigital project. We had to sketch and make a storyboard. While creating these products, I realized that I can't draw. This is an example of a sketch I made for the project, and as you can see it sucks. On my selected works page you can see some other drawings that I did. I'm trying to get better at traditional drawing, so I decided to research to see how I could improve my skills, I researched how to improve my drawing skills and found two articles. One was 8 Tips For Improving Your Drawing Skills and the other was Improve Your Drawing Skills in 6 Days. Both articles mentioned that one of the best ways to improve your drawing skill is to draw. One mentions how getting in the correct mindset will help. One thing that I thought was important was how drawing with your elbows helps, because it increases the range of motion. I didn't know that you drew with different parts of your arm. Tips for improving drawing skill:
Works Cited
TheVirtualInstructor Blog, 4 Apr. 2016, thevirtualinstructor.com/blog/improve-your-drawing-skills-in-6-days. Lundgren, Alvalyn. “8 Tips For Improving Your Drawing Skills.” Alvalyn Creative, 17 Nov. 2016, alvalyn.com/8-tips-for-improving-your-drawing-skills/. Over the past few weeks, we talked about game theory, mechanics, and social aspects of gaming. One that really had me thinking was zero-sum games. I started thinking about the difference between zero-sum and non-zero sum and I realized that I don't really understand the difference between them. To create a clearer understanding, I researched zero-sum and non-zero sum games. I found this article that compared the two types.The article is called Comparing Zero-Sum and Non-zero-sum Games.
I learned from the article that a major difference between the zero-sum and non-zero sum is that in zero-sum games, when one person wins, it doesn't mean that the other player lost. Zero-sum have three outcomes, which are win, draw, or lose. However, in non-zero sum games don't have just three outcomes. Those outcomes are determined by the other players actions. You don't just lose or win, because it's more complex. Examples of a zero-sum game are poker, chess, and checkers. An example of a non-zero game would be rock, paper, scissors. Zero-sum versus non-zero sum:
“Non-Zero-Sum Games vs. Zero Sum Games: Examples and Definitions.” Brighthub Project Management, 2 Jan. 2011, www.brighthubpm.com/risk-management/61459-comparing-zero-sum-and-non-zero-sum-games/. This week in class, we learned about Game Theory. I thought that the most interesting thing in Game Theory was the Prisoner’s Dilemma. I feel that understanding the Prisoner’s Dilemma is very important because it can applied to many different situations or scenarios. I wanted to know more about the Prisoner’s Dilemma and how it can be used in different scenarios, so I researched the Prisoner’s Dilemma.
I learned from the Investopedia, that you can apply the Prisoner’s Dilemma to business and economics. For example, when buying a car, you have two options, either take the set price or bargain. In situation you could walk out with a new car and more money in your pocket, or a new car and less money in your pocket. The same situation applies to negotiating your salary. You may get more money, or you could really piss off your future employer and get less money, or not have a job at all. This could also apply to businesses with rising and lower prices. If one defects and the other doesn’t, one gets more money and the other less. So this, is a very good thing to think about when making choices.
Works Cited Picardo, CFA Elvis. “The Prisoner's Dilemma in Business and the Economy.” Investopedia, Aug. 2016, www.investopedia.com/articles/investing/110513/utilizing-prisoners-dilemma-business-and-economy.asp. This week, we did a finding employment activity. The goal of the activity was to create a resume and cover letter for our fake job. I took a lot of time finding a job, because when I would find one, it wouldn’t fit the criteria. It either didn’t have a site, or didn’t relate to GAD. The job I found had a requirement in which you needed to have some skill in C++, which I have a little. I love to code, and understanding the language of C++ is very important if I want to be successful in the game design field. To try to understand the language, I researched to learn and refresh my knowledge.
I learned on GeeksforGeeks that C++ is a programming language used for competitive programming. This language has some similarities to Java, in which they both use inheritance. Which in this case, is for reusing code and creating relationships. I learned some more features about C++ on cplusplus.com. Since C++ is build off of C, it is compatible with it. C++ is portable which can make things easier, if you're on a Mac and need to switch to a Windows. Knowing how to code in any language, not just C++ is very important. Coding can be very useful in life for different reasons like website creation and making things better. Things about coding and C++:
Works Cited “A Brief Description.” Cplusplus.com, www.cplusplus.com/info/description/. “Setting up C Development Environment.” GeeksforGeeks, 2017, www.geeksforgeeks.org/setting-c-development-environment/. |
AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
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