Copyright law affects the artistic integrity of the game industry because it limits what you can and can’t do. If you want your game to be set in Hollywood or look like Hollywood, you might get in trouble, because the license holders of the name Hollywood might get you for copyright infringement. With the copyright law you have to get permission to use a song from some album. You legally can use 10 seconds from a 3 to 3:30 under fair use.
The protection that the copyright law provides is important, because it helps creative people not to get ripped off. The law also limits their creativity. With the law, you can’t create a version of someone else’s work. You can be inspired to make something, but it can’t be similar. I don’t think that the copyright law should be changed. The copyright law is in place so that people don’t take other people’s work and claim it to be theirs. I think that some aspects are a little extreme, but they don’t need to be changed.
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As you already know on Tuesday we had a guest speaker. His name is Colin Dwan from Prologue Games. He came to talk to us about his career in the game industry. He said that he didn’t really do actual game till after college. He said that he went to NC State and that has a good computer science program. He also talked about his past games like Fallen Earth. He was telling us about his newest narrative game called Knee Deep, which is in 3 acts like a play. He told us that in small companies it takes longer to create a game than bigger ones.
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AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
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