So we have finally started 3D modeling again, but this time we aren’t using 3Ds Max. We are using Adobe Fuse and Photoshop. Adobe Fuse is more for character modeling than modeling objects and animating. I have never used Fuse before so I wanted to take time to learn how to use it, since my computer is giving me some trouble with the program. Learning about this program may help me solve my issues and make it so that I can determine if the issue is on my part or the computer.
I found an article on how to use Adobe Fuse on Tutsplus that gives a step by step process in how to use it to create a character. I learned that once you have customize your character you can move it into Photoshop and animate it. When you first make your character you have many options in the assemble section. Their you can find heads, torsus, legs, and arms to pick from. You can go into the customize sections and more indepthly customize the body parts. In the clothing section you will find hair, hats, and accessories. I learned that even those can be customized. The characters don’t really have facial expressions, but you can edit the face with the mood controls, which give it some expression. I learned that you can edit the skin tone, make the eyes into a feline shape, and even make veins visible. If I had more time and my computer wasn’t closing the program every 2 minutes, I would have played around with this more. You can look at my 3D character, Ariel, on my selected works page. Things you can do with Fuse:
“How to Use Adobe Fuse.” Design & Illustration Envato Tuts , design.tutsplus.com/articles/how-to-use-adobe-fuse--cms-26108.
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AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
May 2019
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