During the week, we talked about ethical dilemmas. One that really had me thinking was the Entertainment Software Rating Board or ESRB. I started thinking about the ratings themselves and researched them to find out exactly what they meant. They are categorized by certain age groups. This is what I found on the ESRB website. Which is linked right there if you want to go learn more. In my opinion, EVERYONE and EVERYONE 10+ don't seem very different. The word everyone literally every person, so why would they make one EVERYONE 10+. That is still everyone. They say it's because the content is subtle for ages 10 and up. I would have just made EVERYONE and then one 10+. I understand the TEEN rating, but I looked up the rating of Sims4, and it says it is TEEN. The only issue I see is that it doesn't just have suggestive scenes, but actually has sex in it, but they don't show it. In Sims4, it is either try for baby or woohoo. This is a reason that I think the ESRB has to be more specific in its rating system. Some games have parts of some rates, but not the full category. I know they say context descriptions, but I don't think it is specific enough. It is a great overall idea that lets parents and kids know whats in the game, but I honestly don't think most people look at it. I think they should make it so you have to verify your age for the MATURE and ADULTS ONLY games.
Thoughts on the ESRB:
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So, this week we edit our sites and turned it into a digital portfolio. While finding artwork to put on my portfolio, I stopped and looked at everything I made last year. In the beginning of the year, I sucked at everything including making infographics. As you keep going, you see some changes in my work. When you compare my work from last year to this year, there is a change in my infographic making skill. If you look at the infographics, there isn't a big chance in the artwork. All that's different is that it has 3D art. Between the two years, I learned that infographics aren't supposed to be very wordy, and should be more focused on the graphics. The content is important, but it shouldn't be the focus. I learned how everything should be evenly spaced and not crowded. Infographics are very important and useful. You should know how to make an efficient infographic. This is a skill that I intend to keep improving over the years.
Things to remember when making an infographic:
For my homework in Digital Media II, I was suppose to take a picture and put words behind it. We learned how to do it in class using Adobe Photoshop, but I didn’t have photoshop at home. So for like ten minutes I searched for an app that could do that same thing. And then a friend told me about Photoshop Mix. This caught my attention more than other apps, because it had Photoshop in the title, but in the description it said that it would work for something like this. None of the other apps talked about it doing things like this.
Photoshop Mix was a very important app to find and figure out how to use, since I will be using it for the entire month for my homework. It is hard to get used to because it is a mini version of Photoshop, but it doesn’t have all of the features. At first, I struggled to figure out how to use it to fit my homework. To learn how to use it, I started messing around and doing a few tutorials. This week was the third time I had used it and I still needed the tutorial because I forgot how to use the auto select. I went to the Adobe Photoshop Mix FAQ to see if some of the most asked questions were mine and found out something very interesting. Photoshop Mix has a shake reduction feature that can fix an image if the camera moved when it was taken. I also learned that you can synchronize projects on Photoshop with Photoshop Mix using the CC or Creative Cloud. So now I don’t need Photoshop to do things, and can always work on things at home. And I can also make pretty pictures better.
"Adobe Photoshop Mix FAQ." Adobe Support. Web. 17 Sept. 2017. Here is my picture as what you can do: In class, we had an assignment which was an infographic that reviewed what we did last year in Sci Vis. For my infographic, i used three items that I created. I made a chess table and the text in 3DS Max. The text says “3DS Max is amazing.” I also made chess pieces in Illustrator and Photoshop. And made the final infographic in Photoshop. I remembered how to use Photoshop because I used it a lot in digital media last year.
So last year we did many different things, as I put into my infographic. I had some major trouble remembering how to use Adobe Illustrator. Knowing how to use Illustrator is very important in Game ArtDesign and if you're going to make graphics of any kind. Illustrator caught my attention when I couldn’t figure out how to copy and paste. I can copy and paste in 3DS Max and Adobe Photoshop. I researched Adobe Illustrator to find out more about some of the things in Illustrator. I learned that vector graphics are graphics made up of lines and curves. I actually knew this but forgot over the summer. I looked up more about drawing because that’s where I had the most trouble. Lines in Illustrator are called paths. Paths are made up of segments that are either curved or straight. Anchor points are used to change the path.
"Drawing Basics." How to Get Started with Drawing in Illustrator. Web. 04 Sept. 2017. For reference into what I did last week, here is the infographic. |
AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
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