One thing that has been coming up a lot in this class is character design. On two different assignments we've had to sketch them, but not truely design them. By this, I mean create them with a backstory and a purpose. So for the purpose of being prepared, I decided to learn how to design a character.
I found a seven step process on how to design your own character on wikiHow. The first step is to get an idea of the purpose your character. The second step is figure out the gender and if it is a main character or not. The third step is give it a personality and figure out if it relates to its purpose in the game. The fourth step is very common in the creation of a character whether in a game or a book, which is finding its strengths and weaknesses. The fifth step is determine the characters relationship to other characters in the game. The sixth step is to discover your character's play style in the game, for example is it one who in a chaotic situation takes charge or waits for someone else to make the first move. The last step is very important, which is to create more characters. Designing your character isn’t just about its outside self, but it’s inner self. How to design a character:
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AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
May 2019
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