Last week, I started working on my showreel which is a collection of some of my work from the past few years. One of the requirements was that we had to put in 3D work that wasn’t from a tutorial. I searched through past grades and found that most everything was from a tutorial except a couple models. Those models weren’t very good at all which made me realize that I really need to improve my 3D modeling skills. Especially if I take DDA II next year which is full of 3D modeling. To prepare me for next year and possible later this year, I researched how to improve my 3D modeling skills. I found an article on Structure3D Printing called 7 Tips for Beginner 3D Modelers. Even though I have had experience in 3Ds Max for a couple years, I still consider myself a beginner. I think the most important tip I learned from reading the article was the 2nd tip which was to not rush. I feel that I tried to rush and didn’t fully understand the time it takes to figure out how to make your model. Another thing they mentioned was to start small. People tell me that all the time, but it doesn’t really sink in. I don’t use tutorials that often and usually give up too soon. I like that the article pointed out that even the most experienced need help sometimes. I think I just need to remember that everyone needs help sometimes. I know that getting help is a good thing, but sometimes it is really hard. I found another article on Lifewire that I found informative. One thing I learned from that article is that you use should plan out your model on graph paper. I didn’t even think about planning my models. Since graph paper is similar to the plane in 3Ds Max, it would probably make figuring out placement and proportions easier. These articles were very helpful in terms of giving advice to improve my modeling skills. Things to Remember
Works Cited
“7 Tips for Beginner 3D Modelers.” Structur3D Printing | Go Beyond Plastic, www.structur3d.io/blog/2016/7/14/7-tips-for-beginner-3d-modelers. Slick, Justin. “5 Common Pitfalls of Beginning Modelers.” Lifewire, Lifewire, www.lifewire.com/common-pitfalls-of-beginning-modelers-2052.
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AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
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