So recently we have been talking about what classes we want to take next year and specifically AGAD or the 3D modeling course. I wanted to take AGAD, or advanced game design. I believe that AGAD will help me more right now than a year of 3d modeling. They both have important skills to learn, but if I want to pursue a career in game design that I need to continue to build my skills. I know that I'm good at 3D modeling, coding, but not drawing or animating. But to be a game designer you need to know how.
I looked for articles on how to be a game designer and found one on gamedesigning. According to the article there are six steps to follow. The first step is to get familiar with game design and the second is to get an education. Then you can follow steps three and four, which are build a portfolio and get through the hiring process. The hiring process is basically just interviews and screenings. The last two steps are applying for jobs and passing the interviews. But before you can follow those steps you have to make sure you know the different between game deveolpment and game design. Development refers to the programming and the animation, while design refers to the mechanics, storylines, and or concepts. The game designers and developers work hand in hand to make game. As a game designer you need to talk about bad design and know how to fix them, while also talking about good design and being able to figure out why they did what they did to the game. You have to know why that level was bad or why that plot was good. How to Become a Game Designer:
Works Cited “How to Become a Video Game Designer in 6 Steps | The Ultimate Guide.” The Ultimate Resource for Video Game Design, www.gamedesigning.org/become-a-game-designer/.
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AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
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