A few years ago I tried to make a game using Unity. I wasn’t successful because I didn’t know the interface or the program. But know I’m determined to increase my skill in Unity. I have access and more knowledge into the program after following some tutorials and researching. Knowing how to use Unity is very important, because many companies use Unity to create their games. To be able to make a functional game, I need to know the interface inside and out.
And to do that I went to the Unity site to find specific information about the interface. There are multiple components that make up the interface, which include the toolbar, multiple windows, and the scene view. The toolbar had tools to let you change the scene view, control the animation, manage layers visibility, edit menu, and access your Unity account. The one difference between the toolbar and the windows is that you can’t move the toolbar like you can the windows. There are three different windows: inspector, hierarchy, and project. The project window shows you the assets that you have available and or imported for your project. The hierarchy window lists all the objects currently in the scene. It also shows how objects are related to each other, specifically if its a “child” or “parent” of each other. The last window is the inspector window, which lets you edit and view the object that is currently selected. You are able to see the different properties. Since not every object is the same, the inspector window may look different depending on the object. The scene view is the last part of the interface. The scene view lets you both edit and move around your scene. Depending on the project, the view will be either 2D or 3D. As you can see, Unity makes it interface very simple and easy to navigate. After learning this information, I will be able to increase my skill using Unity in a more efficient way. Unity:
Technologies, Unity. “Learning the Interface.” Unity - Manual: Learning the Interface, docs.unity3d.com/Manual/LearningtheInterface.html. “Unity.” Unity, unity3d.com/.
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AuthorI'm a student at Durham School of the Arts, and currently in the Game Art Design pathway. I like playing the Sims 4, playing with dogs, and riding horses. This blog will reflect my learning and discoveries. Archives
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